Tests
Finished 25 shown
| Author | Engine | Identifier | Code | Time control | Results
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| Tecci | WakWak | ump-imp | diff ↗ | 8.0+0.08 |
LLR: -1.02 (-2.25, 2.89) [0.00, 4.20] Games: 10640 W: 3773 L: 3786 D: 3081 Ptnml(0-2): 343, 958, 2721, 965, 333 |
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lower UMP threshold when improving
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| MasterStruct | Eunoia | feat/aw-centering | diff ↗ | 8.0+0.08 |
LLR: 2.93 (-2.25, 2.89) [0.00, 5.00] Games: 13226 W: 4053 L: 3850 D: 5323 Ptnml(0-2): 375, 1437, 2805, 1602, 394 |
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Widen aspiration windows based on score
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| Tecci | WakWak | hindsight-red | diff ↗ | 8.0+0.08 |
LLR: -1.81 (-2.25, 2.89) [0.00, 4.20] Games: 8998 W: 3155 L: 3218 D: 2625 Ptnml(0-2): 292, 831, 2296, 808, 272 |
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hindsight reduction
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| Tecci | WakWak | quiet-see-hist | diff ↗ | 8.0+0.08 |
LLR: -1.74 (-2.25, 2.89) [0.00, 4.20] Games: 8130 W: 2873 L: 2937 D: 2320 Ptnml(0-2): 289, 760, 1991, 776, 249 |
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adjust quiet SEE pruning margin by history
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| Drex | Blini | alpha-beta | diff ↗ | 8.0+0.08 |
LLR: 3.13 (-2.25, 2.89) [0.00, 5.00] Games: 376 W: 266 L: 9 D: 101 Ptnml(0-2): 0, 2, 20, 73, 93 |
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negamax alpha beta pruning + search cleanup
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| MasterStruct | Eunoia | fix/nmp-unproven-mate | diff ↗ | 8.0+0.08 |
LLR: 1.40 (-2.25, 2.89) [-5.00, 0.00] Games: 3728 W: 1154 L: 1107 D: 1467 Ptnml(0-2): 98, 402, 827, 429, 108 |
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Clamp NMP unproven mate scores
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| Tecci | WakWak | hindsight-ext | diff ↗ | 8.0+0.08 |
LLR: 2.94 (-2.25, 2.89) [0.00, 4.20] Games: 17754 W: 6387 L: 6152 D: 5215 Ptnml(0-2): 534, 1642, 4387, 1683, 631 |
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hindsight ext
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| Tecci | WakWak | in-check-fix | diff ↗ | 8.0+0.08 |
LLR: 2.93 (-2.25, 2.89) [-4.20, 0.00] Games: 11722 W: 4215 L: 4102 D: 3405 Ptnml(0-2): 344, 1082, 2929, 1129, 377 |
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pretty sure ur still kind of being checked even if the duck is blocking it cuz u gotta either evade or still block with the duck
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| MasterStruct | Eunoia | fix/nmp-repetition | diff ↗ | 8.0+0.08 |
LLR: 1.47 (-2.25, 2.89) [-5.00, 0.00] Games: 8784 W: 2661 L: 2633 D: 3490 Ptnml(0-2): 300, 1021, 1725, 1043, 303 |
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Fix NMP repetition detection
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| Tecci | WakWak | noisy-see-pruning-history | diff ↗ | 8.0+0.08 |
LLR: 2.90 (-2.25, 2.89) [0.00, 4.20] Games: 9412 W: 3424 L: 3223 D: 2765 Ptnml(0-2): 282, 869, 2270, 936, 349 |
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adjust noisy SEE pruning by history
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| Tecci | WakWak | goog | diff ↗ | 8.0+0.08 |
LLR: -0.88 (-2.25, 2.89) [0.00, 4.20] Games: 1382 W: 463 L: 506 D: 413 Ptnml(0-2): 55, 128, 350, 121, 37 |
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increase alpha on fail high
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| Tecci | WakWak | ump-linear | diff ↗ | 8.0+0.08 |
LLR: -0.91 (-2.25, 2.89) [0.00, 4.20] Games: 686 W: 235 L: 282 D: 169 Ptnml(0-2): 33, 60, 187, 47, 16 |
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maybe this formula idk
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| Tecci | WakWak | ump-linear | diff ↗ | 8.0+0.08 |
LLR: -2.30 (-2.25, 2.89) [0.00, 4.20] Games: 1420 W: 461 L: 586 D: 373 Ptnml(0-2): 71, 149, 358, 98, 34 |
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make it higher ig
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| Tecci | WakWak | ump-linear | diff ↗ | 8.0+0.08 |
LLR: -2.26 (-2.25, 2.89) [0.00, 4.20] Games: 648 W: 177 L: 308 D: 163 Ptnml(0-2): 46, 84, 155, 33, 6 |
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not sure what I was thinking
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| Tecci | WakWak | ump-linear | diff ↗ | 8.0+0.08 |
LLR: -0.76 (-2.25, 2.89) [0.00, 4.20] Games: 1012 W: 340 L: 378 D: 294 Ptnml(0-2): 38, 106, 246, 88, 28 |
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linear UMP threshold
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| Ellie | WakWak | matzo | diff ↗ | 40.0+0.40 |
LLR: -0.88 (-2.25, 2.89) [0.00, 4.20] Games: 2226 W: 807 L: 847 D: 572 Ptnml(0-2): 83, 206, 566, 184, 74 |
| MasterStruct | Eunoia | fix/nmp-root | diff ↗ | 8.0+0.08 |
LLR: 2.90 (-2.25, 2.89) [-5.00, 0.00] Games: 15548 W: 4685 L: 4621 D: 6242 Ptnml(0-2): 531, 1788, 3062, 1872, 521 |
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No NMP in PV nodes
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| Tecci | WakWak | razoring-no-pv | diff ↗ | 8.0+0.08 |
LLR: 2.90 (-2.25, 2.89) [-4.20, 0.00] Games: 16412 W: 5861 L: 5768 D: 4783 Ptnml(0-2): 518, 1468, 4130, 1583, 507 |
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no razoring in PV nodes
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| ciekce | WakWak | multipv | diff ↗ | 8.0+0.08 |
LLR: -2.29 (-2.25, 2.89) [-4.20, 0.00] Games: 2994 W: 997 L: 1139 D: 858 Ptnml(0-2): 119, 318, 737, 232, 91 |
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merge
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| MasterStruct | Eunoia | fix/fail-high-bestmove | diff ↗ | 8.0+0.08 |
LLR: 3.00 (-2.25, 2.89) [-10.00, 0.00] Games: 2246 W: 686 L: 639 D: 921 Ptnml(0-2): 53, 236, 507, 265, 62 |
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Update best move on aw fail high
Helps if a research with wider bounds is interrupted
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| MasterStruct | Eunoia | fix/fail-high-bestmove | diff ↗ | 8.0+0.08 |
LLR: 3.04 (-2.25, 2.89) [-5.00, 0.00] Games: 4404 W: 1447 L: 1320 D: 1637 Ptnml(0-2): 155, 406, 958, 523, 160 |
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Update best move on aw fail high
Helps if a research with wider bounds is interrupted
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| MasterStruct | Eunoia | fix/node-counting | diff ↗ | N=100000 |
LLR: 3.39 (-2.25, 2.89) [0.00, 5.00] Games: 1342 W: 549 L: 351 D: 442 Ptnml(0-2): 42, 108, 232, 188, 101 |
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Fix seached nodes counting
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| Tecci | WakWak | simplify-ndp | diff ↗ | 8.0+0.08 |
LLR: -1.13 (-2.25, 2.89) [-4.20, 0.00] Games: 386 W: 103 L: 173 D: 110 Ptnml(0-2): 27, 50, 88, 22, 6 |
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it just doesn't seem all that great
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| ciekce | WakWak | technologies | diff ↗ | 8.0+0.08 |
LLR: -2.29 (-2.25, 2.89) [0.00, 4.20] Games: 810 W: 241 L: 377 D: 192 Ptnml(0-2): 65, 88, 182, 58, 12 |
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straight "duckzwanging it"
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| Tecci | WakWak | whole-node-pruning-in-check | diff ↗ | 8.0+0.08 |
LLR: -0.12 (-2.25, 2.89) [-4.20, 0.00] Games: 5652 W: 2088 L: 2119 D: 1445 Ptnml(0-2): 225, 534, 1343, 495, 229 |
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don't do whole node pruning (e.g. RFP, razoring) while "in check"
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